Starcraft Brood War Free Download PC Game setup in direct link for windows. It is a military science fiction and real time strategy game. Starcraft Brood War PC Game 1998 Overview. Starcraft Brood War is an interesting gameplay which is developed by Saffire and Blizzard Entertainment. Download Zezula's MPQ Editor and the list files at the bottom of the page. Open BroodWar.mpq (or the install.exe on CD) or StarCraft.mpq (or install.exe on CD) with the MpqEditor. Under campaign, you will find the campaign maps.
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BWChart is a replay analysis tool created by JCA. It is the most popular and was widely considered the best of all software of its type. It calculates APM, plots various charts, can be used to organize replays and offers more functions.
- 1Features
- 2Methods to spot Hacks
Features[edit]
General Replay Info[edit]
- Calculates APM (including variance)
- Calculates micro and macro APM
- Estimates total resources and units
- Lists all actions
Charts[edit]
- APM against time
- Resources against time
- Build order
- Hotkey usage
- Action distribution
- Unit and building Distribution
- Upgrades
Replay Browser[edit]
- Scans replay directory for replays to list
- Calculates average overall APM and APM divided by races for every Player
- Supports AKA lists
- Filters and sorts by players, maps, APM, etc...
Methods to spot Hacks[edit]
BWChart was a long time the leading tool to spot various forms of Hacks. The methods changed over time, as the developers of hacks changed their function. Outdated hacks can still be spotted.
Multicommand Hack[edit]
Mutlicommand hacks allow a player to bind macro schemes on a short cut. When this short cut is pressed, a list of commands is executed faster than possible for a human. These kind of hacks are easily spotted with the help of the APM plots. Usually, the APM sky rockets and exceeds often times more than 1.000 actions per minute. The command list will automatically show a number of actions being performed in the same time stamp.[1] Although the danger of getting a false positive result for Multi Command is very small it exists. If high lags occur during the game, the executed commands are recorded in the same time and could therefore cause similar spikes to the one generated by Multi Command Hacks.
Map Hack[edit]
Map Hacks allow a player to reveal the entire map and thus erase the fog of war. This kind of hacks are very hard to spot, especially when the hack is in its latest version. Older versions are still easy to spot with suspicious actions.
In the first years after replays were introduced a lot of map hackers were caught. BWChart has the option to list so-called Suspicious Actions. Everytime a player selects a building or a unit, which he couldn't see if he would not run a map hack, is labelled as these kind of actions. Such illegal/impossible selections could be confirmed by watching the replay carefully and comparing BWChart's finding with the actual vision of a player. Since this was the easiest way to spot a hack, the coders surpressed the recording of such clicks in their later builds.
However, BWChart often times recorded false positive illegal actions. An example would be a selected enemy unit disappearing in the fog of war. Due to the delay of the unit disappearing and the unit still being selected, the replay will contain a false-positive suspicious action. Hence almost all experienced player with a somewhat higher APM will do several suspicious actions in most of their games. Hackers, using the latest versions of the most popular tools, did not. By scanning a bigger number of replays map hackers could be caught by not causing suspicious actions.[2] Again, the danger of wrongly accusing a player does exist. Especially players with a low APM often do not cause these warning, due to their mechanics being relatively bad developed.
Automine[edit]
With an automine hack enabled, the starting peons are split perfectly to gather unique minerals. In 2006, many leagues, such as BWCL, discovered this. Ten actions are needed to split your workers (Select worker * 4 + Send to mineral block *4 + Select Main Building + Build Worker). Automine hacks made these ten actions in a single frame, most commonly the fifth frame which is less than 1 second, impossible for a human to do. Whenever a replay features these ten highly unusual actions, a player is guilty of auotmining.[3]
References[edit]
- ↑Time Stamp is a different unit for time. Five time stamps equal roughly a second in real time on game speed fastest
- ↑Thread: Fade Into Oblivion
- ↑Thread: Source on GG.net
So there’s been some interest in people playing a lot of the bonus side map for StarCraft 1, and for people who want to get more into a lot of the smaller parts of the lore and the universe. Since there hasn’t been any condensed archive for these maps, I figured I’d throw them together.
All of these maps DO work in StarCraft Remastered
Install Instructions:
Download and unzip the file
Copy and paste in your StarCraft/Maps folder (wherever you have StarCraft saved)
Done!
Just a rundown of what’s included:
These maps were made by Blizzard Entertainment, and are fully part of the SC story, some of them getting referenced in future books and games.
Enslavers
Starcraft Brood War Custom Campaign Download
This one is included in all copies of StarCraft, but I figure I’d throw it in just in case someone missed/deleted it. This was the first custom campaign made by Blizzard to showcase the power of the campaign editor, and is about the terrans of Alpha Squadron dealing with a pirate named Alan Schezar, who stole protoss technology to help him control a zerg cerebrate. A short campaign, but it’s much more difficult than vanilla SC1’s campaigns.
The timeline placement of this campaign has yet to be confirmed, but I usually play it between mission 3 and 4 of the Episode III campaign.
Enslavers II: Dark Vengeance
A much more detailed campaign and the sequel to Enslavers, this is a protoss campaign where Zeratul must fight the dark templar fanatic Ulrezaj, who aims to destroy the Aiur protoss and all who aid them for their crimes against the dark templar. This is by far one of the hardest campaigns, a big step up from even Brood War, so if you’re up for a challenge it’s worth it. It’s also a campaign that gets continued and heavily referenced in the Dark Templar Saga book trilogy.
In the timeline, it takes place somewhere between mission 3-4 of the Episode V terran campaign, during the UED siege of Korhal.
Precursor
A five mission campaign given out in the freeware version of StarCraft, it is a fully voiced mission pack detailing the first zerg outbreak on Chau Sara and the Confederate response before the planet was purified. It doesn't do much for the overall story, but it's a fun if simple romp through TvZ action.
This takes place right before StarCraft 1 starts.
The Stukov Series
A series of one-shot bonus maps that leads up to the resurrection of Alexei Stukov. It starts with an unconnected map named Mercenaries, where players take control of a faction with a hero and special unit they can build to defeat the New Trinidad pirates. Then it’s continued in Deception, where the Kimerian Pirates infiltrate a holdout Confederate science facility and must loot what they can (which is a sort of stealth micro map) but run into Stukov along the way. In Mercenaries II, Stukov returns to get his revenge on the pirates, hiring mercenaries to clear them and other “detestable vermin” from their hideout. It plays similar to Mercenaries 1, though a good bit harder. Finally, it culminates in Resurrection IV, a secret bonus map from StarCraft 64, where Raynor and the protoss hero Taldarin (you may recognize him as the Immortal hero Fenix gets in Co-op Missions) must fight through Stukov’s and the cerebrate Kaltoh’s forces to reach him.
Just a note, the Resurrection IV map here is fan made, as Blizzard never published a real one for PC. It has some triggering problems, so keep an eye out for that.
As far as timeline goes, this takes place shortly after end of Brood War.
These are two entire expansions made by third party companies but authorized by Blizzard. They’re both 30 mission and fully voice acted. Blizzard has kept going back and forth as to whether to consider them canon, and they have a ton of triggering issues (and some poorer map design), but there’s a charm to them and they’re often requested since torrents of them are usually just the executables that are hard to run on modern machine.
Insurrection
The first and more fun in my opinion is Insurrection, a story of the zerg attack on the planet of Brontes IV. As the zerg invade the sector, the renegade ghost Atticus Carpenter brings his cult to the planet, heralding the zerg as coming gods, and manipulates events to his own ends. Meanwhile, the protoss come to secure the planet, but insurrection among the ranks of the protoss, terran and even the zerg turns the conflict into a chaotic brawl for the fate of the planet.
The map design on these are poor, some victory triggers just don’t work, some map triggers just don’t fire, and sometimes the AI is incredibly wonky. But there’s a B-movie charm to the story and the poor voice acting, and there are some fun challenges to be had.
Timeline-wise it takes place between missions 6 and 7 of the Episode 1 terran campaign.
Retribution
Retribution is a story about the protoss, zerg and terrans fighting over a xel’naga relic named the Argus Stone on the planet Aridas, and largely was hinted to be the prequel to a lot of Kerrigan’s backstory (though they never mention her by name). The story functions a lot more like a classic Command and Conquer with unconnected military operations leading vaguely to a goal, and most of the maps are some variant of macro “destroy everything” maps, which depending on your interests may be good or awful. While technically much better and well designed the story and gameplay is a step down from Insurrection and the destroy everything maps begin to wear a little thin.
Timeline wise this takes place between mission 2 and 3 of the Episode II zerg campaign, leading straight into mission 3 (and depending on your interpretation, takes place during it).
![Campaign Campaign](https://www.allkeyshop.com/blog/wp-content/uploads/Starcraft-Remastered_BANNER.jpg)
I figured I’d include this because I had it and it’s got a fun history to it.
Stellar Forces was an expansion made by Micro Star, which made the unauthorized expansion for Diablo 1 “Unearthed Arsenal.” The quality of this expansion was so low that Blizzard sued them to block the sale of their StarCraft expansion, and as part of the settlement Micro Star was supposed to recall all copies of their game and destroy their inventory. Yet, copies made it out, and it’s a bunch of unvoiced and unconnected missions with broken English briefings, AI that doesn’t work, maps that are mostly flat land and simple missions like “destroy a queen’s nest” (surrounded by zerg set on easy AI).
Starcraft Brood War Torrent
It’s not canon, but given its history I thought some of you would be interested in looking into it.
Let me know if this works for you all, you can find all of these scattered through the internet but usually Insurrection and Retribution require torrenting then downloading the executable and this way is just much easier. Hope you all enjoy them!